Following on from the first night of the Mordheim campaign this week was open gaming with a total of five different systems being played. Most of the club were trying out something new whilst the rest of us rolled out and old favourite and stuck the kettle on!
Following on the recent Mantic theme Stuart and Richard ran through a game of their new offering Warpath. Stuart is lucky enugh to be getting sent a starter set but it hadn’t made it yet so it was proxy time, Space Wolves vs Uruk Hai and Moria Goblins. It looked weird but reports were, with two games run, that it played well though the Marauders need plenty of cover!
Shaun and Rich J ran through Songs of Blades and Musketeers with some semi-proxied printer paper musketeers. Out to kidnap Lady De Winter the .Cardinel’s men put up a stiff fight before chucking her in a sack and riding off into the epilogue.
Elsewhere Ian and Charlie moved their steampunk fleet clash too shallower waters laying out a harbour with defensive islands in an attempt to hijack a newly trialed Dreadnought. Charlie was trying his British fleet for the first time launching multiple waves of torpedos at Ian’s Prussians only to see most of them nullified or avoided. Inside the torp screen the Prussian big guns took their toll. A painful lesson but there’s always tea and crumpet to rely on!
The rest of us rolled out a game of Zombies and then played through a mini game of Malifaux just to add something else to the mix.